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Arcane Sanctum has been upgraded to include a custom domain, and can now be reached directly by going to ArcaneSanctum.guildportal.com. Please note that there is no WWW in front of the address! Thank you for choosing GuildPortal as your guild''s home on the web!
 Oyro, Mar 11, 08 9:59 PM
The night started with a romp in Kylong plains, Unfortunately the mob I needed was already up (means some other ranger already failed to kill it). The first fight was fast with the whole group getting ate. We called in reinforcements and tried again with a raid, just fed him more. Finally a workable strat was hashed out and we killed him twice since the first one was some other rangers mob and I was able to get update on second kill. On to the Fens where we were able to take out that mob without alot of issues. On to the third Mob of the night, that turned out to be a Ranger, that promptly let us know what it means to mess with rangers and laid the smack down on us a few times before we decided to call it a night.
Well out first official high level raid went well, we didn't wipe, except against Vymme who took 3 times to get right. We had relatively few deaths (apart from Twefly who decided to be today's agro magnet) and we had definate love from the RNG with a ton of exquisite chests dropping. Unfortunately not a lot was useable, but it gained us some transmutables and some loots for the broker, guild funds here we come :) We had a few guests along, and Aryzma and Arkonis put in an appearance too. They know they really want to come back ;)
We went to Unrest and we kind of conquered! We beat the zone in the end but it gave us a good kicking along the way. General Rucksif died and we got ourselves some status! On top of that Johndo & Livelyhound got their SOD updates, and Lively got his Diety update too. All in all a good run and thanks to all who came. It was good to see Aryzma and Arkonis who helped us out also.
We ran Maidens Chamber and bested the zone. For a first run through for most people it went pretty well and we took down all the names. Good job all. We also hit General D'Veers as he was in our way :)
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Service Updates:
Today at 1:24 PM
GuildPortal Change Log Entry
Today at 1:24 PM
Patching up some issues that came along with recent updates to the events editor UI.
Today at 11:31 AM
GuildPortal Change Log Entry
Today at 11:31 AM
Hotfix for associate-level event signups has been pushed.
Today at 10:52 AM
GuildPortal Change Log Entry
Today at 10:52 AM
Working on event signup problem involving mostly associate-level members. Once completed, this will go live immediately as a hot fix and will not wait for the normal code push time.
Yesterday at 4:27 PM
GuildPortal Change Log Entry
Yesterday at 4:27 PM
Moving "Members with no Characters Entered" out of the main roster view and into the view selection drop-down list, for performance and to clean up the default roster UI a bit.
Yesterday at 3:40 PM
GuildPortal Change Log Entry
Yesterday at 3:40 PM
Adding the ability for members to add characters directly from the standard roster content type, without the need to use Characters/Settings.
Sep 3, 08 6:44 PM
GuildPortal Change Log Entry
Sep 3, 08 6:44 PM
Adding "cancelled" status to events, so that members can remove their characters from an event, but admins will still know that they had a slot that was previously filled which might require re-filling in order to continue with the event.
Sep 3, 08 6:02 PM
GuildPortal Change Log Entry
Sep 3, 08 6:02 PM
Adding simple character entry functionality to the calendar so that when a member that has not entered any characters signs up for an event, they are first prompted to add some characters (without having to click characters/settings).
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